My name is Agustín Grassi. I am an experienced and young Unity Dev and 2D/3D Senior Artist, always in search of new challenges. In recent years, I have primarily worked in the video game industry, accumulating over 10 years of experience. I have worked for companies such as METROGAMES, VOSTU, and DEDALORD. Currently, I hold the position of Technical Artist at BIGFOOT, where we recently released the idle clicker game for DR. WHO. However, I am now eager to make the leap into full-fledged game development and gain comprehensive experience. I have knowledge in Unity and Shader, as well as experience with Spine animations, Unity, and Blender.

In my free time over the past few years, I have dedicated myself to studying languages like C++ and C#, and I now publish my own children's video games under the brand KLEE GAMES. I handle both the development in Unity and the art aspect.

Please feel free to check out the website for my apps at and my portfolio at the following link: I am currently working on updating my portfolio with several casual mobile games (zig zag, platformer, run 3D, etc.).

You can also find my LinkedIn profile at

Best regards,

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